Re: [Mlt-devel] Running mlt++ without the x11
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From: Dan D. <dde...@gm...> - 2023-11-22 15:28:59
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On Wed, Nov 22, 2023 at 7:45 AM Paweł Mruzek <soc...@gm...> wrote: > Hello, > I was wondering, if it's possible to perform video > editing programmatically with mlt++ without the need for tools > like xvfb-run to run the app? I believe melt can be built without the qt > plugins, that seem to be causing the need for x11, but I still > Only certain modules like Qt or old WebVfx require X11. > can't seem to understand if it's possible to get the c++ library to work > without such tools. I tried to build it with cmake to play around, but I'm > also stuck on building the `producer_avformat.c.o`: > > ``` > [ 50%] Building C object > src/modules/avformat/CMakeFiles/mltavformat.dir/producer_avformat.c.o > > mlt/src/modules/avformat/producer_avformat.c:1523:42: error: ‘struct > producer_avformat_s’ has no member named ‘vfilter_graph’ > Do not use git master of FFmpeg as they may have broken their API since the last release. We have daily tests that build with versions 6.0 and 6.1. > 1523 | avfilter_graph_free(&self->vfilter_graph); > > mlt/src/modules/avformat/producer_avformat.c:1524:21: error: ‘struct > producer_avformat_s’ has no member named ‘vfilter_out’ > 1524 | self->vfilter_out = NULL; > ``` > It might be due to some unmet dependencies, but I felt, that I still > needed to ask this question if it's possible before going further. > > Sorry if my question is not asked well, and thanks for any help in > advance. > > > _______________________________________________ > Mlt-devel mailing list > Mlt...@li... > https://lists.sourceforge.net/lists/listinfo/mlt-devel > |