A multi-lingual text adventure (=interactive fiction) game developing and playing system.

You will be able to start playing in one language and, each in the middle of the game, switch to another language.

By message translation of a game, it will be playable in that language. The code of the game itself it remains apart.

It's like translate the subtitle file of an foreign film. This opens the posibility to cross-culture text games.

Rather than typing, the interaction will be by pushing bottons in the style of old LucasArt games.

Objectivs: a quick way to interact, comfortable way to read the output texts, and easy portability into mobile platforms. The game is being developped in JS/CSS/HTML5.

Project Activity

See All Activity >

Follow kunludi

kunludi Web Site

Other Useful Business Software
Run Any Workload on Compute Engine VMs Icon
Run Any Workload on Compute Engine VMs

From dev environments to AI training, choose preset or custom VMs with 1–96 vCPUs and industry-leading 99.95% uptime SLA.

Compute Engine delivers high-performance virtual machines for web apps, databases, containers, and AI workloads. Choose from general-purpose, compute-optimized, or GPU/TPU-accelerated machine types—or build custom VMs to match your exact specs. With live migration and automatic failover, your workloads stay online. New customers get $300 in free credits.
Try Compute Engine
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of kunludi!

Additional Project Details

Operating Systems

Android, Java ME

Languages

English, Esperanto, Spanish

Intended Audience

Developers, Testers

Programming Language

Java

Database Environment

SQLite

Related Categories

Java Turn Based Strategy Game, Java Game Development Frameworks

Registered

2012-01-05