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#2 "black hole in tunnel" in VRML2 export

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nobody
None
5
2002-10-28
2002-10-28
Anonymous
No

There is a problem, when you export a moonlight3d-0.5.5
scene to VRML2 (VRML97):

The exported polygons are all painted black in (all ?)
cases.

The whole C File:

http://www.csv.ica.uni-stuttgart.de/vrml/MLExportVRML2.C

The following patch proof, if the polygons would be
all black and if yes, it avoid the export of the

Shape.IndexedFaceSet.Color

field to the VRML file.

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