Im kinda interested in what the problem was there.  Was the presence getting stuck on items that only had two or less connections?

-J


On Sun, Oct 28, 2012 at 3:22 PM, Jim Duda <jim@duda.tzo.com> wrote:
On 10/28/2012 02:37 PM, John wrote:

>
> Thanks for the heads up and taking the effort to try and fix this.  In
> the past I have taken attempts at implementing LOMP objects but
> encountered a problem that sounds similar to what you describe.  I will
> give it another try with the updated code.
>
> Thanks,
>
> John

IMHO, LOMP rocks and is one of the best features of MH.  Give it another
try...


>
>
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