From: Luke Kenneth Casson Leighton <luke.leighton@gm...> - 2011-11-10 01:12:30
i picked mm3d because it looked easy to use, and i've got a long long
way with it, thanks to an attention span that would probably drive
other people nuts :)
i really really do now have to start getting into "programming", now i
know what the thing's going to look like:
now, a friend pointed me at this:
but i would rather use mm3d.
where can i start? i'd like to use python (clearly), to do a
bezier-bounded "plate". in dimensions x-z i'd like to specify one
bezier curve on the lower edge, another for the top edge, then specify
a _list_ of bezier curves which define the y-z shapes from there. and
of course a thickness.
if you could kindly point me at, say, a python script which
generates... ooo, a cube, let's say, then i can rapidly go from there,
i'll deal with the rest.
then i'll just programmatically experiment creating overlay after
overlay on top of the hand-crafted model until i replace it all with
anyone else know how to do this, greatly appreciated some pointers.
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