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#8 pspsdk: text in debug mode is chopped off

open-postponed
None
5
2011-01-26
2011-01-25
No

noticed that text in debug mode was displayed using a width of 7. the fonts are 8 pixels wide so this effectively chops off some of the pixels from each character.

the culprit is src/debug/scr_printf.c in the function pspDebugScreenPrintData(), other parts of the file needs changing to fix this as well.

Discussion

  • Paulo Lopes

    Paulo Lopes - 2011-01-26

    this is a sdk bug could you post a bug report on ps2dev, since they are the owners of the code? Thanks!

     
  • Paulo Lopes

    Paulo Lopes - 2011-01-26
    • assigned_to: nobody --> pmml
    • status: open --> open-postponed
     
  • Henrik Stokseth

    Henrik Stokseth - 2011-04-20

    On second thought. I suspect this might have been done deliberately.

    People shouldn't be using debug text output for their applications in the first place. Normal alphanumeric letters doesn't seem to use more than 7 bits width, but some extended ascii do use the full width and appears chopped off.

    For regular text the result is that you can display 8 more characters more on each line.

    I can't register at ps2dev so just feel free to close the bug report.

     

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