Minion 0.8 released

Minion version 0.8.0 has now been released at sourceforge. Cygwin,
Linux and Mac binaries and the source can be downloaded from .

Users who use pre-compiled binaries should find any existing problem
files run the same as before. Building from source has changed
substantially, with Minion now requiring both the 'cmake' build system
and 'boost' C++ library. Full instructions are included in the source

The following bugs, which could have produced incorrect answers, have
been fixed:

* The 'pow' constraint was confused by domains which contained '0'.
* Using integers close to 2^32 could occasionally produce incorrect
* The table constraint containing 1 tuple over no variables was
considered false, not true.

The following bugs, which could not produce incorrect errors, have
been fixed:

* Arrays containing no variables crashed Minion.
* Many constraints crashed when given arrays of length 0.
* Table constraints caused crashes when the length of tuples is not
equal to the number of variables.

The following improvements have been made to Minion, some of which
have been in previous versions but are now correctly documented:

* All constraints can now be reified.
* An efficient method of calculating the 'or' of a list of constraints
has been added.
* Efficient implementations of alldiff and gcc (global cardinality
constraint) have been added.
* A number of other binary and unary constraints have been added.
* There is now a rudimentary visualiser which shows (in a matrix) the
domains/assignments of variables during search.
* The Minion build system now uses 'cmake'.
* The documentation has been improved.

A large number of other small improvements and adjustments have been
made as well, based on a much larger automated test suite.

Note that Tailor is not part of the standard Minion distribution anymore; it is
released separately.

The Minion Development Team.

Posted by Lars Kotthoff 2009-02-18

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

No, thanks