It seems we all thought it was fixed... but now its back!
So far I've noticed that when you go online, make a
game (you don't even have to start it or play through it)
then leave it and go back offline and start any multi-
hole course this "next hole" glitch happens again, where
you're unable to play the next hole of the course, it
happens everytime...
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user_id=525651
Well.. as to help any1 of the few people that see this and are
actually able to help, heres what error I get in the minigolf
console when I try to continue to the next hole after doing
what I stated above:
Traceback (innermost last):
File "<string>", line 1, in ?
File "data/result.py", line 235, in nextHole
if int(gameSettings.get("mode")) == 6 and
getOnlinePlayerCount() == 1
ValueError: invalid literal for int(): 1STROKE
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i noticed that as well after my first online game. also a
couple of other things get messed up after playing online.
such as the player's skills, and custom course offline games
(the sooner shows strange values sometimes and the latter
just simply didnt work)
as well as locked chars/levels become unlocked after you
play an online game, though i am not sure if that one is a bug.
(sorry if i should have reported it as a separate bug, but i
tought they fall into the "problems occuring after playing
online" category)
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we made it so everything is unlocked for you online and
offline.. the player skills means nothing online and doesnt
really have much an effect overall in the game sicne the mod
is mostly online based fixes and addons.. there is 1 bug with
custom courses online and that is you can only have 7
custom holes (holes you make in the editor) in a custom
course, otherwise itll freeze online.. a bug we are still stuck
with on fixing.. custom courses with the premade holes
should work fine no matter how many holes are in it feel
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