OpenB3d library Wiki
Status: Beta
Brought to you by:
angros47
Animate an entity, if the entity has animation sequences.
mode is the mode of animation.
speed: an higher value means a faster animation. A negative value means a backward animation. Default is 1
sequence: set which animation sequence will be played. The same entity can have many sequences (walk, idle, jump, swim, climb...). Default is 0.
transition: used to tween between an entities current position rotation and the first frame of animation. Default is 0.