- updated: latest changes in demos from Mobile C Compiler
- improved: fluidity issues in animations
- changed: now all CodeBlocks demo are compatible with the latest mini API version
- added: DNA demo for Embarcadero and Code Blocks compilers
- added: shader viewer demo for Embarcadero
- changed: Embarcadero Saturn demo blending level for the sphere, and increased the form width
- added: Saturn demo for Embarcadero compilers
- updated: all Embarcadero demo to support latest changes in the API
- added: miniPointInBox() function
- cleaned: comments
- renamed: several functions
- reverted: some code to a previous version because the new changes were breaking the collision detection (and I will not debug that now)
NOTE some demo may no longer compile, needs to be revised
- changed: now the miniGetFileSize() returns a long instead of an int, and return 0 if the file cannot be opened
- fixed: culling issue in spiral scroll
- changed: new texture for the MAPI_dna demo, and made the spiral translucent
- added: MAPI_dna demo
- added: spiral shape, with MAPI_spiral_scroll demo (Mobile C compiler)
- improved: Breakout games for Embarcadero and Code Blocks
- added: MAPI_bot demo for xCode
- added: MAPI_bot demo for xCode (NOT TERMINATED)
- fixed: incorrect type usage in miniBodyIntersectWall()
- added: MINI_bot demo for Code Blocks
- updated: MAPI_bot demo for Embarcadero compilers
- fixed: several issues with bot bullet
- cleaned: code and comments
- cleaned: code and comments, minor improvements
- added: player dying phase in MAPI_bot demo
- added: bot demo, Mobile C Compiler version
- fixed: miniRayBoxIntersect() declaration error
- added: bot demo, Mobile C Compiler version (NOT TERMINATED)
- added: bot demo, Mobile C Compiler version (NOT TERMINATED)
- added: bot demo, Mobile C Compiler version (NOT TERMINATED)
- added: bot demo, Mobile C Compiler version (NOT TERMINATED)
- improved: MINI_breakout demo for Mobile C Compiler (others will also be updated)
- added: now player can fire (NOT TERMINATED)
- added: search task for the bot
- changed: build version to 2.1
- updated: rearranged dir structure to facilitate usage
- updated: latest changes for Mobile C Compiler
- added: MAPI_transparency, MINI_underground and MINI_wizard demos for xCode/iOS
- added: MAPI_quaternion, MAPI_robot, MAPI_rover and MAPI_Snow for xCode/iOS
- added: MAPI_earth, MAPI_landscape and MAPI_plasma demos for xCode
- cleaned: code and comments, minor improvements
- cleaned: code and comments, minor improvements
- cleaned: comments
- fixed: memory leaks
- improved: block collision detection in breakout demo (all except xCode)
- added: "no warranty" notice in all the miniAPI header comments
- added: breakout demo for xCode (NOT TERMINATED)
- added: transparency demo for Embarcadero and Code Blocks
- added: rover and snow demos for Code Blocks and Embarcadero
- added: robot (Quake II models) demo for Code Blocks and RAD Studio
- updated: finalized the aabb tree demo for xCode/iOS
- improved: aabb tree demo, all projects (except xCode), improved viewport, increased sphere polys count and now sphere can be rotated
- added: quaternion demo for Code Blocks and Embarcadero
- updated: latest changes from Mobile C Compiler version
- added: MAPI_aabbtree and MAPI_template demos for xCode/iOS
- added: earth, landscape and plasma demos for Embarcadero and Code Blocks
- cleaned: code and comments, minor improvements
- added: underground demo for Code Blocks
- added: bump mapping demo for Embarcadero and Code Blocks
- added: default template project for Embarcadero and Code Blocks
- added: application icon in code blocks demos
- added: breakout demo for code blocks
- updated: rearranged the breakout demo, mobile C compiler version
- added: breakout demo for RAD Studio compiler
- fixed: collision detection error in underground demo that allowed to pass through the walls while going on a convex angle
- added: underground demo
- added: underground demo (NOT TERMINATED)
- renamed: MAPI_Wizard to MAPI_wizard
- renamed: MAPI_Wizard to MAPI_wizard
- renamed: MAPI_Wizard to MAPI_wizard
- added: compatibility for Apple computers
- fixed: MINI_aabbtree demo, the positioning routine was incorrect
- added: MINI_aabbtree demo (for Code Blocks)
- fixed: all code that did not respect the C standard (Mobile OS Compiler and Code Blocks are very permissive about that)
- updated: now common shader are provided as functions instead of global variables (for compatibility reason between compilers)
- added: compatibility with Code::Blocks (NOT TERMINATED)
- updated: grouped all common rendering functions inside the MiniRenderer file
- updated: now source code is contained in .c files, whereas the function and type declarations remains in the .h header file
- updated: now all macros begin with M_MINI prefix
- updated: now all MiniAPI functions begin with mini prefix, and all types with MINI
- fixed: textures were not supported for MDL models
- updated: API version to 1.8
- added: version macro
- added: quaternion support with demo
- added: hardcoded rove with demo
- added: Unproject function, and updated AABB t...
- cleaned: code
- added: particles system with snow demo
- cleaned: misc.
- fixed: aabb tree demo finger detection was no...
- updated: some minor bugs (several apps crashe...
- added: a small wallet to exchange data betwee...
- added: new landscape demo
- added: functions to generate landscape
- added: new resources to be used in a future p...
- updated: latest changes from iPhone 6 with la...
- fixed: on_GLES2_Size() values should no longe...