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I'm using SDL to create my game and when I try to enumerate my joysticks, it
says 0. I have a Logitech wingman precision USB. When compiled with MSVC everything
runs fine and my device is detected and also the name displayed is correct.
When using dev-cpp mingw I can't get it to work. Reading SDl Win32 initialization
code you can see the number of devices is set by using
maxdevs = joyGetNumDevs();
which should be in winmm.lib. Is it maybe a bug related with the mingw implementation
of that lib?
Someone else is having this problem?
Thank you for the help.
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