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From: Jonathan Wilson <jonwil@tp...> - 2003-05-26 11:55:02
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Earnie Boyd wrote: > psksvp wrote: > >> Hello Again >> >> Here is the correct def and .a files for VideoForWindows stuff, >> thanks to >> Luke Dunstan who points me to way to fix it. I have tested it with my >> code, >> it's working without problem so far. The missing header files vfw.h >> and one >> other(I forgot the name), I copied them from Platform sdk. Also >> instead of > > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this prevents > >> linking with libvfw32.a, you will need to link with the 3 .a files >> attached >> with this mail. >> >> could someone help me check this to the win32api > > ^^^^^^^^^^^^^^^^^^^^^^^^^^ this. > > Sorry, > Earnie. > > > > ------------------------------------------------------- > This SF.net email is sponsored by: ObjectStore. > If flattening out C++ or Java code to make your application fit in a > relational database is painful, don't do it! Check out ObjectStore. > Now part of Progress Software. http://www.objectstore.net/sourceforge > _______________________________________________ > MinGW-users mailing list > MinGW-users@... > > You may change your MinGW Account Options or unsubscribe at: > https://lists.sourceforge.net/lists/listinfo/mingw-users > > . > I believe he was saying that he made the xxxx.def and libxxxx.a files himself but is using the microsoft versions of the header files. I think its the .lib and .def files he wants to get checked in, not the microsoft header files. |