Hello,
I have some code that compile and work fine in gcc 4.6.2 (without tne new keyword "override" ) but in version 4.7.2 it complie generate access violation runtime
So, i need some help, thank you very much:

#include <iostream>
using namespace std;
 
struct Entity {
    //~Entity() = default; //work fine
    ~Entity() {} //when i specified my destructor this compile but generate runtime access viloation
};
 
template<typename T>
struct IRepository { virtual T g() = 0; };
 
struct OtherInterface{ virtual void y() = 0; };
 
struct IEntityRepository : public virtual IRepository<Entity>{ };
 
template<typename T>
struct RepositoryBase : public virtual IRepository<T>, public OtherInterface{
    virtual void y()  override { cout << "y() override called" << endl; }
};
 
template<typename T>
struct DataRepository : public RepositoryBase<T>{
    virtual T f() { cout << "f() called" << endl; this->y(); T t; return t; }
        T g() override {
        cout << "g() override called" << endl;
        ////when i specified my destructor for class Entity this compile but generate runtime access viloation here : on this: probably problem with vptr
        return this->f(); }
};
 
struct EffectiveEntityRepository : public DataRepository<Entity>, public IEntityRepository{
};
 
int main() {
    IEntityRepository* var = new EffectiveEntityRepository();
    var->g();
    return 1;
}