pyglet.gl.lib.GLException: b'invalid value'
Minecraft using pygame opengl pyglet
Brought to you by:
happyleibniz
Originally created by: happyleibniz
Traceback (most recent call last):
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\minecraft_main_program.py", line 835, in <module>
mainFunction(mbclicked)
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\minecraft_main_program.py", line 394, in draw_main_menu
quitButton_.update(mp, mc)
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\game\GUI\Button.py", line 46, in update
drawInfoLabel(self.gl, self.text, xx=self.text_x, yy=self.gl.HEIGHT - self.y - 25, style=[('', '')],
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\functions.py", line 137, in drawInfoLabel
shadow_lbl.draw()
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\.venv1\Lib\site-packages\pyglet\text\layout.py", line 1210, in draw
self._batch.draw()
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\.venv1\Lib\site-packages\pyglet\graphics\__init__.py", line 564, in draw
func()
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\.venv1\Lib\site-packages\pyglet\graphics\__init__.py", line 493, in <lambda>
(lambda d, m: lambda: d.draw(m))(domain, mode))
^^^^^^^^^
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\.venv1\Lib\site-packages\pyglet\graphics\vertexdomain.py", line 292, in draw
buffer.bind()
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\.venv1\Lib\site-packages\pyglet\graphics\vertexbuffer.py", line 398, in bind
glBufferSubData(self.target, self._dirty_min, size,
File "C:\Users\leibniz\Desktop\Documents\all python\Minecraft_python_Edition\.venv1\Lib\site-packages\pyglet\gl\lib.py", line 107, in errcheck
raise GLException(msg)
pyglet.gl.lib.GLException: b'invalid value'
another # TODO: on me 😢