Internal Server Error
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Upon ejecting from an automated minecart system, walking/riding/jumping over a set of blocks causes an internal server error. Extensive testing has revealed the crash-causing blocks to have no apparent pattern, but they do form a solid, impassible line across the area in question.
At first, it appeared that it was the minecart system out of the station, but I later found out that just walking over the blocks at ANY z height would lead to an immediate "Internal Server Error" on SMP.
It is completely reproducible in this singular instance, but I cannot say whether I could make another system that has the exact same effect, as I have 2 other stations with the exact same layout that do NOT cause the crash.