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 MTEngine 2015-06-08 Marcin Skoczylas Marcin Skoczylas [978dcd] updated LICENSE.TXT & README.TXT
 README.TXT 2015-06-08 Marcin Skoczylas Marcin Skoczylas [978dcd] updated LICENSE.TXT & README.TXT

Read Me

MG Tracker v0.71
(C) 2015 Marcin Skoczylas, slajerek@gmail.com

Files are not polished and not yet prepared for public release.

Be warned!! :-)

Code of MG Tracker is based on top of my very old game engine MTEngine, quickly mocked up with 
SidPlay/ReSID.
Many parts are not needed completely and are just leftovers of the engine. Libs can be stripped 
etc.

The code of MG Tracker can be found in: MTEngine/Games/Tracker/SID/MGTracker

Don't be scared, a main screen (CGuiViewSidMGTracker) is more than 7k lines long... - I did not 
have time to split this large file into some reasonable chunks... Did I mention that code is 
not polished and written in hurry? ;)

C64 part of the code (driver) can be found in: MTEngine/_RUNTIME_/Documents/sid/dom6-slr.asm
That's a Matt's driver with my amendments. There are still some bugs to be fixed though.

Code should compile under:
MacOS: Xcode 6.2
Windows: Visual Studio 2008
Linux: Eclipse

I was using MacOS and Linux as my main development platforms, only porting stuff to Windows.

MacOS and Windows are using standard OS file open/save dialogs.
Linux is using my own file open/save dialog, X Windows/GTK dialogs callbacks are not ready yet.

Windows and Linux do not support UTF file names (actually I did not even checked that yet).