<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Home</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>Recent changes to Home</description><atom:link href="https://sourceforge.net/p/mfpack/wiki/Home/feed" rel="self"/><language>en</language><lastBuildDate>Fri, 07 Oct 2022 09:04:23 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/mfpack/wiki/Home/feed" rel="self" type="application/rss+xml"/><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v12
+++ v13
@@ -31,13 +31,16 @@
 **Windows Imaging Component**   
   *   WIC API

-**DirectX** The folllowing API's are included, to support Media Foundation.
+**DirectX** The following API's are included, to support Media Foundation.
   *   D2D1 API
   *   DirectComposition API
   *   DirectWrite API
   *   DXGI API
   *   DXVA API
   *   XAudio2 API
+  *   D3D9 API
+  *   D3D11 API
+  *   D3D12 API

 **Windows Media**
 The full Windows Media Api. This API has been added to MfPack to support the Core Audio API.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Fri, 07 Oct 2022 09:04:23 -0000</pubDate><guid>https://sourceforge.net1904960f95fc8cff7f40c64f655985fb6065d74d</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v11
+++ v12
@@ -56,12 +56,12 @@

 **Project Members/ Contributors:**
-* Ciaran
-* FactoryX (admin)
-* Ian Krigsman
-* Markus (MBulli)
-* Tilo Güldner
-* Tony Kalf
+* * Ciaran
+* * FactoryX (admin)
+* * Ian Krigsman
+* * Markus (MBulli)
+* * Tilo Güldner
+* * Tony Kalf
 * TopPlay


&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Thu, 08 Oct 2020 10:56:56 -0000</pubDate><guid>https://sourceforge.netc3ad2c7cd8ea66a7bd2ef01c31620cbe625c544e</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v10
+++ v11
@@ -63,5 +63,7 @@
 * Tilo Güldner
 * Tony Kalf
 * TopPlay
+

+
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Thu, 08 Oct 2020 10:54:35 -0000</pubDate><guid>https://sourceforge.nete40b3022e6f93e8ec1a62790edfddb72c90be002</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v9
+++ v10
@@ -2,35 +2,66 @@

 Microsoft Media Foundation is part of the brand new platforms to play, record, stream etc. multimedia of any kind.

-**MfPack: What it is**
-_MFPack is using the name *Media Foundation*, to cover all platforms related to Multimedia for the Windows Operating System (OS) starting from Windows Vista._
+_MFPack is the Delphi version of Microsoft Media Foundation, Core Audio etc. for the Windows Operating System (OS)_

-**This is what MfPack covers:**
+# This is what MfPack covers:

-**Microsoft Media Foundation:** An end-to-end media pipeline, which supports playback, audio/video capture, and encoding (successor to DirectShow).
-**Windows Media Library Sharing Services:** Enables applications to discover media devices on the home network, and share media libraries on the home network and the Internet.
-**Core Audio APIs:** A low-level API for audio capture and audio rendering, which can be used to achieve minimum latency or to implement features that might not be entirely supported by higher-level media APIs.
-**Multimedia Device (MMDevice) API.** Clients use this API to enumerate the audio endpoint devices in the system.
-**Windows Audio Session API (WASAPI).** Clients use this API to create and manage audio streams to and from audio endpoint devices.
-**DeviceTopology API.** Clients use this API to directly access the topological features (for example, volume controls and multiplexers) that lie along the data paths inside hardware devices in audio adapters.
-**EndpointVolume API.** Clients use this API to directly access the volume controls on audio endpoint devices. This API is primarily used by applications that manage exclusive-mode audio streams.
+**Microsoft Media Foundation:** 
+An end-to-end media pipeline, which supports playback, audio/video capture, and encoding (successor to DirectShow).
+
+**Windows Media Library Sharing Services:** 
+Enables applications to discover media devices on the home network, and share media libraries on the home network and the Internet.
+
+**Core Audio APIs:**
+A low-level API for audio capture and audio rendering, which can be used to achieve minimum latency or to implement features that might not be entirely supported by higher-level media APIs.
+
+**Multimedia Device (MMDevice) API.**
+Clients use this API to enumerate the audio endpoint devices in the system.
+
+**Windows Audio Session API (WASAPI).**
+Clients use this API to create and manage audio streams to and from audio endpoint devices.
+Keep in mind that this API is designed for realtime audio processing. For this, compressed media is not supported, only raw audio formats, primarily the Waveform Audio Format (WAV/WAVE) can be processed form endpoint to endpoint, including files.
+
+**DeviceTopology API.**
+Clients use this API to directly access the topological features (for example, volume controls and multiplexers) that lie along the data paths inside hardware devices in audio adapters.
+
+**EndpointVolume API.**
+Clients use this API to directly access the volume controls on audio endpoint devices. This API is primarily used by applications that manage exclusive-mode audio streams.
+
+**Windows Imaging Component**   
+  *   WIC API

 **DirectX** The folllowing API's are included, to support Media Foundation.
-  D2D1 API
-  DirectComposition API
-  DirectWrite API
-  DXGI API
-  XAudio2 API
+  *   D2D1 API
+  *   DirectComposition API
+  *   DirectWrite API
+  *   DXGI API
+  *   DXVA API
+  *   XAudio2 API

-***Notes:***
-DirectShow and Clootie DirectX platforms are included with MfPack but, those are not maintenanced by FactoryX. DirectShow and Clootie DirectX are not nesscessarerly needed for MfPack, except for some interfaces that are not yet translated to the latest API's.
+**Windows Media**
+The full Windows Media Api. This API has been added to MfPack to support the Core Audio API.
+_Note: Delphi's implementation (MMSystem) is just a sub-set of this Api.
+
+
+***about DirectShow, DirectSound and DirectX***
+DirectShow and Clootie DirectX platforms are not included with MfPack. DirectShow and Clootie DirectX are not necessarily needed for MfPack, except for some interfaces that are not yet translated to the latest API's or a sample like DuckingMediaPlayer.

 Until Windows 10, both platforms will be operational within the Windows family (that is what MS says).
 If you're not intended to develop applications that rely on Media Foundation or you are a happy owner of a Delphi version that does not includes the translations of DirectShow, DirectSound and DirectX, then we advise you to get the latest DirectShow, DirectSound and DirectX versions:
-[Clootie](http://www.clootie.ru/delphi/index.html) and [DSPack 2.3.1 (SourceForce)](https://sourceforge.net/projects/dspack/) or for a maintained version up to Delphi XE8 [DSPack 2.3.3 (Github)](https://github.com/micha137/dspack-continued-mirror-for-delphinus).
+[Clootie](http://www.clootie.ru/delphi/index.html) and [DSPack (SourceForce)](https://sourceforge.net/projects/dspack/) or for a maintained version up to Delphi XE8 [DSPack (Github)](https://github.com/micha137/dspack-continued-mirror-for-delphinus).


-**NOTE:** This page is always under construction.
+This page is always under construction!

-[[members limit=20]]
-[[download_button]]
+
+**Project Members/ Contributors:**
+* Ciaran
+* FactoryX (admin)
+* Ian Krigsman
+* Markus (MBulli)
+* Tilo Güldner
+* Tony Kalf
+* TopPlay
+
+
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Thu, 08 Oct 2020 10:48:39 -0000</pubDate><guid>https://sourceforge.net4f2780232b7bdc54c53ee812c0f66c5cc63509e5</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v8
+++ v9
@@ -27,7 +27,7 @@

 Until Windows 10, both platforms will be operational within the Windows family (that is what MS says).
 If you're not intended to develop applications that rely on Media Foundation or you are a happy owner of a Delphi version that does not includes the translations of DirectShow, DirectSound and DirectX, then we advise you to get the latest DirectShow, DirectSound and DirectX versions:
-[http://www.clootie.ru/delphi/index.html Clootie] and [https://sourceforge.net/projects/dspack/ DSPack 2.3.1 (SourceForce)] or for a maintained version up to Delphi XE8 on [https://github.com/micha137/dspack-continued-mirror-for-delphinus DSPack 2.3.3 (Github)]
+[Clootie](http://www.clootie.ru/delphi/index.html) and [DSPack 2.3.1 (SourceForce)](https://sourceforge.net/projects/dspack/) or for a maintained version up to Delphi XE8 [DSPack 2.3.3 (Github)](https://github.com/micha137/dspack-continued-mirror-for-delphinus).


 **NOTE:** This page is always under construction.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Mon, 04 Nov 2019 10:49:26 -0000</pubDate><guid>https://sourceforge.netb9c84b8d9655b74d02e19a78b75adfb934a8d1bc</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v7
+++ v8
@@ -27,7 +27,7 @@

 Until Windows 10, both platforms will be operational within the Windows family (that is what MS says).
 If you're not intended to develop applications that rely on Media Foundation or you are a happy owner of a Delphi version that does not includes the translations of DirectShow, DirectSound and DirectX, then we advise you to get the latest DirectShow, DirectSound and DirectX versions:
-[http://www.clootie.ru/delphi/index.html Clootie] and [http://www.progdigy.com DSPack] and on [http://code.google.com/p/dspack/downloads/list DSPack (Henry Gourvest)]
+[http://www.clootie.ru/delphi/index.html Clootie] and [https://sourceforge.net/projects/dspack/ DSPack 2.3.1 (SourceForce)] or for a maintained version up to Delphi XE8 on [https://github.com/micha137/dspack-continued-mirror-for-delphinus DSPack 2.3.3 (Github)]


 **NOTE:** This page is always under construction.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Mon, 04 Nov 2019 10:46:47 -0000</pubDate><guid>https://sourceforge.net4c0cadbd69f447e3bde49301cc835e468b570ca8</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v6
+++ v7
@@ -15,8 +15,16 @@
 **DeviceTopology API.** Clients use this API to directly access the topological features (for example, volume controls and multiplexers) that lie along the data paths inside hardware devices in audio adapters.
 **EndpointVolume API.** Clients use this API to directly access the volume controls on audio endpoint devices. This API is primarily used by applications that manage exclusive-mode audio streams.

-***Note:***
-DirectShow, DirectSound and DirectX platforms are included with MfPack but, those are not maintenanced by FactoryX. Note that DirectSound and DirectShow are not nesscessarerly needed for MfPack, except for some interfaces that are not yet translated to the latest API's.
+**DirectX** The folllowing API's are included, to support Media Foundation.
+  D2D1 API
+  DirectComposition API
+  DirectWrite API
+  DXGI API
+  XAudio2 API
+
+***Notes:***
+DirectShow and Clootie DirectX platforms are included with MfPack but, those are not maintenanced by FactoryX. DirectShow and Clootie DirectX are not nesscessarerly needed for MfPack, except for some interfaces that are not yet translated to the latest API's.
+
 Until Windows 10, both platforms will be operational within the Windows family (that is what MS says).
 If you're not intended to develop applications that rely on Media Foundation or you are a happy owner of a Delphi version that does not includes the translations of DirectShow, DirectSound and DirectX, then we advise you to get the latest DirectShow, DirectSound and DirectX versions:
 [http://www.clootie.ru/delphi/index.html Clootie] and [http://www.progdigy.com DSPack] and on [http://code.google.com/p/dspack/downloads/list DSPack (Henry Gourvest)]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Thu, 13 Jun 2019 14:14:57 -0000</pubDate><guid>https://sourceforge.net85a6e783829ac04f1f2f0ff52bb53b22b85b28a3</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v5
+++ v6
@@ -2,10 +2,11 @@

 Microsoft Media Foundation is part of the brand new platforms to play, record, stream etc. multimedia of any kind.

-**MFPack: What it is**
+**MfPack: What it is**
 _MFPack is using the name *Media Foundation*, to cover all platforms related to Multimedia for the Windows Operating System (OS) starting from Windows Vista._

-**Here the overview list MFPack will cover:**
+**This is what MfPack covers:**
+
 **Microsoft Media Foundation:** An end-to-end media pipeline, which supports playback, audio/video capture, and encoding (successor to DirectShow).
 **Windows Media Library Sharing Services:** Enables applications to discover media devices on the home network, and share media libraries on the home network and the Internet.
 **Core Audio APIs:** A low-level API for audio capture and audio rendering, which can be used to achieve minimum latency or to implement features that might not be entirely supported by higher-level media APIs.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Thu, 11 Feb 2016 00:09:19 -0000</pubDate><guid>https://sourceforge.net8345d2244519923508529356d76759cb71eb22aa</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v4
+++ v5
@@ -15,9 +15,9 @@
 **EndpointVolume API.** Clients use this API to directly access the volume controls on audio endpoint devices. This API is primarily used by applications that manage exclusive-mode audio streams.

 ***Note:***
-DirectShow, DirectSound and DirectX platforms are included with MfPack but, those are not maintenanced by FactoryX. Note that DirectSound and DirectShow are not nesscessarerly needed for MfPack, except for some interfaces that are not yet transferred.
-Until Windows 10, both platforms will be operational within the Windows family.
-If your not intended to develop applications that rely on Media Foundation or you are a happy owner of a Delphi version that does not have the latest translations then we advise you to get the latest DirectShow, DirectSound and DirectX versions:
+DirectShow, DirectSound and DirectX platforms are included with MfPack but, those are not maintenanced by FactoryX. Note that DirectSound and DirectShow are not nesscessarerly needed for MfPack, except for some interfaces that are not yet translated to the latest API's.
+Until Windows 10, both platforms will be operational within the Windows family (that is what MS says).
+If you're not intended to develop applications that rely on Media Foundation or you are a happy owner of a Delphi version that does not includes the translations of DirectShow, DirectSound and DirectX, then we advise you to get the latest DirectShow, DirectSound and DirectX versions:
 [http://www.clootie.ru/delphi/index.html Clootie] and [http://www.progdigy.com DSPack] and on [http://code.google.com/p/dspack/downloads/list DSPack (Henry Gourvest)]

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Thu, 11 Feb 2016 00:07:44 -0000</pubDate><guid>https://sourceforge.netfae157e01fc8dbb3555795ff378f6e9941c23f84</guid></item><item><title>Home modified by FactoryX</title><link>https://sourceforge.net/p/mfpack/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v3
+++ v4
@@ -15,11 +15,11 @@
 **EndpointVolume API.** Clients use this API to directly access the volume controls on audio endpoint devices. This API is primarily used by applications that manage exclusive-mode audio streams.

 ***Note:***
-DirectShow and DirectSound platforms are included in the newest Delphi Compilers and maintenance by it's original maintainers has stopped. 
-Until Windows 8, both platforms will be operational within the Windows family.
-if your not intended to develop applications that rely on Media Foundation or you are a happy owner of a Delphi version that does not have the latest translations then we advise you to get the latest DirectShow versions :
+DirectShow, DirectSound and DirectX platforms are included with MfPack but, those are not maintenanced by FactoryX. Note that DirectSound and DirectShow are not nesscessarerly needed for MfPack, except for some interfaces that are not yet transferred.
+Until Windows 10, both platforms will be operational within the Windows family.
+If your not intended to develop applications that rely on Media Foundation or you are a happy owner of a Delphi version that does not have the latest translations then we advise you to get the latest DirectShow, DirectSound and DirectX versions:
 [http://www.clootie.ru/delphi/index.html Clootie] and [http://www.progdigy.com DSPack] and on [http://code.google.com/p/dspack/downloads/list DSPack (Henry Gourvest)]
-However, the DirectShow translations listed with our sources are part of MFPack and contains all translations needed with Media Foundation.
+

 **NOTE:** This page is always under construction.

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">FactoryX</dc:creator><pubDate>Fri, 25 Dec 2015 21:38:35 -0000</pubDate><guid>https://sourceforge.netaaa2cc37b26783a73608ef46eea094a347d2247b</guid></item></channel></rss>