File | Date | Author | Commit |
---|---|---|---|
ameteor | 2012-04-15 |
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[9c3ce5] Implementations for libretro. |
data | 2011-02-25 |
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[bbc24c] Configured CMake to install Meteor |
gtkmm | 2012-03-18 |
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[3d48c8] Fixed small issue on build system |
libretro | 2012-04-17 |
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[e84f74] Changed version number to 1.4 |
mym | 2012-01-02 |
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[caad7d] Made MyM compile with new signal system |
text | 2011-12-24 |
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[b746fa] Moved config to mym |
AUTHORS | 2011-12-20 |
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[24fec6] Started merging libsnes port from Themaister. |
CMakeLists.txt | 2012-04-17 |
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[e84f74] Changed version number to 1.4 |
COPYING | 2010-07-24 |
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[3ad07c] Initial commit |
README.md | 2012-04-17 |
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[96191a] Updated README file |
config.h.in | 2012-01-03 |
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[e282ce] Fixed versioning |
Meteor is a Nintendo Gameboy Advance emulator. The CLI and GTK frontends run
only on Linux. You can use the libretro implementation if you want to run it on
Microsoft Windows or if you want features from the SSNES frontend.
To build Meteor, you need the following dependencies:
Type the following commands to build Meteor:
$ mkdir build
$ cd build
$ cmake ..
$ make
$ make install
You may need root privileges for the last command. You can change the
installation prefix by typing:
cmake -DCMAKE_INSTALL_PREFIX=<prefix> ..
In the build directory type:
$ xargs rm < install_manifest.txt
You may need root privileges to do this.
To build the libretro implementation, you need no dependency. Just go to the
libretro folder and type make, this will create a libsnes.so, retro.dll or
libretro.dylib.