textured file .png not created
A processing system for 3D triangular meshes
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Hi,
seems I do not create a textured image file ( .png) file when creating the textured mesh .obj file.
I am using 64 bit version v2021.07 on w10.
these are the steps i used.
Per Vertex Texture Function.
Convert PerVertex UV into PerWedge UV.
* Parametrization: trivial Per-triangle.
Quads -per -line : 0
Texture Dimension (px) : 8192
Inter-triangle border (px) : 0
Method : Basic
The files created are .mlp, .obj, and .mtl - no .png
Any thoughts what I am doing wrong?
After some trial and error I found if I reverse the steps "Export mesh as" and "Transfer:vertex color to texture", then all is fine the .png file is produced.