Help with hough transform to find circles in point cloud
A processing system for 3D triangular meshes
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Hello.
I'm in deep trouble deadline-wise, any help would be much apreciated.
I have a 3d point cloud of a ceiling (almost a plane). I need to use hough transform to find circles in this cloud.
What i was thinking of was using meshlab to generate an image and then using hough to find the circles, but i lose the z axis when i do that.
Anyone has any idea of how i could do it?
thanks a lot for your time