MacOS Lion Compile
A processing system for 3D triangular meshes
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I'm having issues compiling on Lion with the latest trunks of meshlab and vcglib from svn. I've tried both command line quake and opening the project in Qt Creator.
Anyone successfully compiled this -- tips? or a post?
Also, the documentation and compiling links on the MeshLab project page are broken.
I currently develop it on Mountain Lion, and yes sometimes the current trunk could not compile some plugin. Usually the meshlab_mini.pro always compiles.
BTW More detailed error descriptions helps...