MeshLab is an open source, portable, and extensible system for the processing and editing of large unstructured 3D triangular meshes.
The system is targeted at helping the processing of the large unstructured meshes that are common in 3D scanning.
MeshLab providing a set of tools (more than 100 filters!) for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
Support for output in the compressed U3D format allows also the creation of PDF documents with embedded 3D objects using LaTeX.
MeshLab v1.2.1 is mainly a stability improvement release but at the same introduces some totally new compelling features.
It provides a better support to U3D format with the addition of color-per-vertex and color-per-face options.
New Convex Hull, Alpha shape, Voronoi Filtering, and Visible points filters are introduced along with a Reflection Lines Shader to simply evaluate
the mesh curvature.
More info and screenshots of the system are available at http://meshlab.sourceforge.net/ Release notes and bug fixes at: http://meshlab.sourceforge.net/wiki/index.php/Release_Notes_1.2.1