Hi bshu,
I am the guy who is responsible for the phot texturing plugin.
I didn't had so much time the last weeks to continuing working on it,
But I have more time for it now. It seems that you are are working only with
point based models, which doesn't have any faces, am I wright?
Atm the plugin is designed to work with faces. If you are intresseted I could
add the opion so that it works on points only.
Greetings
Sebastian
2008/10/18 bshu <bs...@ic...>:
> Hi, Paolo,
>
> thanks for the reply. I'm using meshlab for a while and find it's
> so powerful and wonderful, but have some problems, maybe I did not find some
> functions:
>
> 1. save a mesh to ply, is it possible to only write out the vertises, and do
> not save out the face? because i found it's quite useful
> 2. is there a plugin select vertexs in a region similar to the plugin
> "select faces in a region"?
> 3. the pickpoints edit plugin crashes
> 4. the texture atlas plugin just write the whole textures into the atlas,
> but the recent methods use facewise method so that the part of the images
> which do not correspond to any mesh face will not be written into the atlas.
> Is this method implemented yet? if not, any plan for it?
> 5. I have looked through the code of some plugins and found that some codes
> are using dynamic arrays in such form: int a[x], where x is a variable, i
> think this is not in standard c++ format and it does not pass the
> compliation on my computer (which is visual c++ 2003), is it because of the
> wrong settings of my development tool?
>
>
> thanks a lot for the wonderful meshlab tool, hope meshlab will grow bigger
> and have more users. hopefully more people (including me) will contribute
> more and more to meshlab!
>
> ~ o(∩_∩)o
> ________________________________
> 2008-10-18
> shubo
>
> ________________________________
> 发件人: Paolo Cignoni
> 发送时间: 2008-10-17 15:18:43
> 收件人: Meshlab development list
> 抄送:
> 主题: Re: [Meshlab-devel] have the plugins "texture atlas" and"photo texturer"
> finished and why can't find them in rele
> bshu wrote:
>
> Dear all:
>
> Does anybody knows about the process of the plugins "texture atlas" and
> "photo texturer"? Havn't seen any update since August. And I also can't find
> them in the meshlab release 1.2.0.
> Does anybody know that the work <Masked Photo Blending:mapping dense
> photographic dataset on high-resolution sampled 3Dmodels> of Paulo
> implemented in vcglib or the photo texturer plugin, if no, does anybody has
> a plan on that? Thanks very much!
>
>
> 2008-10-10
> shubo
>
>
>
> Yes, TextureAtlas filter still has some issues. So we will work on it later,
> after the very delayed 1.2.0 deployment...
>
> and yes, we plan in the next future to make grow the current phototexturing
> plugin into the technique described in the above cited paper.
>
>
> cheers and thanks for the comments.
>
> p.
>
>
> --
> Paolo Cignoni -- Senior Researcher
> Visual Computing Laboratory - ISTI - CNR
> http://vcg.isti.cnr.it/~cignoni
>
> ISTI - CNR
> Via Moruzzi 1,
> 56124 Pisa
> ITALY
>
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