No.
You have to choose one of the following possibility
- select more than a single file in the open dialog
- open a mesh and then use the open as a new layer menu entry
- open a mesh and press the "+" button.
http://meshlab.sourceforge.net/wiki/index.php/Layers
skunkwerk wrote:
> ah.. cool. I opened up the same model twice (so they're 2 windows now) but
> still don't see more than one mesh option in the hausdorff distance
> filter... am i doing something wrong?
>
> On Mon, Jul 21, 2008 at 10:46 PM, Paolo Cignoni <pao...@is...>
> wrote:
>
>
>> skunkwerk wrote:
>>
>> hey paolo,
>> i was looking at the filter_sampling plugins - both the distance and
>> 'vertex attribute transfer' plugins require 2 meshes to compare - how would
>> you get meshlab to load 2 models, such as one of the original and one of the
>> model after a filter has run on it?
>>
>>
>> Dont tell me that you have missed the whole layer mechanism...
>> it was one of the main feature of the 1.1 version...
>>
>> http://meshlab.sourceforge.net/wiki/index.php/Release_Notes_1.1.0
>>
>> would normal mapping require adding a "normals" option to the vertex
>> attribute transfer plugin? then you'd have to bake the normals into a
>> texture, right?
>>
>>
>>
>> in a short future,
>> yes.
>>
>> imran
>>
>> 2008/6/25 Paolo Cignoni <pao...@is...> <pao...@is...>:
>>
>>
>>
>> skunkwerk wrote:
>>
>> hi Paolo,
>> i was looking at software that could do normal mapping and noticed it
>> was listed as one of the plugin projects in meshlab.
>>
>> is anyone working on it yet? anyone else interested in helping?
>>
>> I read your paper on normal mapping from a few years ago. Do I need to get
>> the texture atlas plugin fixed before starting on the detail transfer?
>>
>> yes complete the texture atlas first.
>>
>> about the redetailing stuff: it is almost in. If you look at the new
>> filter_sampling tool you can find all the basic pieces: closest retrieval
>> and texel sampling.
>> I think that adding a attribute transfer is matter of a few lines of code.
>> consider it already done.
>> (yes i have to remove it from the projecgts :) )
>> p.
>>
>>
>>
>> imran
>>
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>> Visual Computing Laboratory - ISTI - CNR http://vcg.isti.cnr.it/~cignoni <http://vcg.isti.cnr.it/%7Ecignoni>
>>
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>> ITALY
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