Yes, I know the committed version does not correctly manage textures.
As i told you I am working on it :)
In the meantime you can use all the other formats that still works...
(btw thanks for the files!)
Cheers
p.
skunkwerk wrote:
> the new collada importer doesn't seem to be importing the textures
> correctly. they're loaded into 'm.cm.textures' and i get a notice
> saying "texture[ 7 ] = ../images/GEcapitol1.jpg ( 0 x 0 )
> will be loaded as GL texture id 8 ( 128 x 32 )"
> but they don't actually show up in the model - every face has a
> texture index of -1.
>
> any ideas?
>
> i'm going to test the texture atlas on an older version of meshlab
> until this gets fixed...
>
> thanks,
> imran
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--
Paolo Cignoni -- Senior Researcher
Visual Computing Laboratory - ISTI - CNR
http://vcg.isti.cnr.it/~cignoni
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