Currently we have two methods for computing curvature in our library:
http://vcg.cvs.sourceforge.net/vcg/vcg/vcg/complex/trimesh/update/curvature.h
they have been recentely cleaned up by Fabio Ganovelli are based on the
methods proposed in
Discrete Differential-Geometry Operators for Triangulated 2-Manifolds
Mark Meyer,
Mathieu Desbrun, Peter Schroder, Alan H. Barr VisMath '02, Berlin
and in
Compute principal direction and magniuto of curvature as describe in
the paper:
@InProceedings{bb33922,
author = "G. Taubin",
title = "Estimating the Tensor of Curvature of a Surface from a
Polyhedral Approximation",
booktitle = "International Conference on Computer Vision",
year = "1995",
P.
Sunnie wrote:
> Message body follows:
>
> Dear Mr.Cignoni
>
> Hello, I am a master student at Technical University of
> Munich in Germany.
>
> I am very interested in the algorithm of calculating
> Gaussian curvature of geometry, and now trying to improve
> the sensitivity of this algorithm in the meshlab.
>
> Therefore, I am writing this email to ask you a favor.
> Could you give me some information about current algorithm
> of calculating gaussian curvature in meshlab? Any
> suggestion or hint will be appreciated!
>
> And I am also considering to write a plugin to extract the
> data of the result on gaussian curvature. Do you already
> have this plugin in meshlab?
>
> Thanks a lot in advance!
> Wish you a nice day!
>
> Best regards
> Sunnie.
>
>
> --
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>
>
--
Paolo Cignoni -- Senior Researcher
Visual Computing Laboratory - ISTI - CNR
http://vcg.isti.cnr.it/~cignoni
ISTI - CNR
Via Moruzzi 1,
56124 Pisa
ITALY
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