The support of Alembic in Meshlab could be really useful.
Alembic is an open standard for scene data sharing published in New BSD License by Sony Pictures Imageworks and Industrial Light & Magic and widely adopted across the industry.
http://www.alembic.io/
Its primary focus is the interchange of geometry (models) between different groups working on the same shots or same assets. This is often different departments in the same company or different studios working on the same projects. Alembic supports the common geometric representations used in the industry, including polygon meshes, subdivision surface, parametric curves, NURBS patches and particles. Alembic also has support for transform hierarchies and cameras. With the latest version comes initial support for materials and lights as well. Alembic is very specifically NOT concerned with storing the complex dependency graph of procedural tools but instead stores the "baked" results.
Alembic is designed to be very efficient with its use of memory and disk space.
was a plugin for this ever developed?