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#76 shaders

open
nobody
Filters (71)
5
2012-10-10
2008-12-05
No

Operative System: Windows XP Pro sp2

Last update:

*   vcglib revision 3112
*   meshlab revison 2917

Commented Plugin:

*   epoch_io
*   meshio
*   filter_texture
*   edit_phototexturing
*   editpaint
*   ../fgt/filter_func

BUG 1 -- Actions performed:

  1. Opened Meshlab in debug;
  2. Opened bunny70k.ply;
  3. Selected any shader from Render --> Shaders --> *.rfx;
  4. The shader dialog appears but the mesh is not updated by the selected shader. Otherwise, If any action on the working area(whether on the mesh or not) is performed, the mesh is automatically updated by the shader when the dialog appears.

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