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#417 STL importer does not correctly handle solids with no faces

v1.0_(example)
open
nobody
5
2014-10-28
2014-10-28
No

Importing an STL file with a solid with no faces (e.g. via double-click in Windows Explorer) does not seem to be handled correctly. MeshLab shows a very large vertex count (looks like an uninitialized integer) and allocates loads of memory.

Example STL file:

solid anyname
endsolid anyname

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