Uniform Remesh Failure ?
A processing system for 3D triangular meshes
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Hey Yall,
I've been looking for a good way to add thickness to my models for uploading. I'm also trying to teach my students how to hollow models. We have been using Zbrush with good results but there is no way to be precise with this.
I have been trying to use MESHLAB's Uniform Remeshing filter but not with much luck. The settings I am testing I have attached a screenshot of.
After using this function I do have a new layer called offset but there doesn't seem to be anything in it??? No faces or vertices I'm very confused could someone please help.
Thanks
C