Hi, I wonder if anyone would provide some insight on the head model scaling across different 3D model software.
I downloaded the 3d_Model_uniform.blend from https://sourceforge.net/p/mesh2hrtf/wiki/Unix%20Tutorials/
When I measured the width of the head in Blender, it shows that the width is 168,702mm. Since it doesn't seem right, I export the head model in .stl and import it into the Microsoft 3D Builder. In Microsoft 3D Builder, it shows that the width of the head model is about 1574.32mm. I wonder if anyone could recommand a proper way to measure the headwidth before exporting it with Blender?
I would really apprecite if someone could prodive some guidence on this matter, although it has nothing to do with Mesh2HRTF itself.
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