From: <no...@so...> - 2001-07-07 14:32:12
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Bugs item #439291, was opened at 2001-07-07 07:32 You can respond by visiting: http://sourceforge.net/tracker/?func=detail&atid=100003&aid=439291&group_id=3 Category: 3dfx-driver Group: Rendering Error Status: Open Resolution: None Priority: 5 Submitted By: Ivan Kalvatchev (iive) Assigned to: Nobody/Anonymous (nobody) Summary: Voodoo2 glide3 always 640x480 Initial Comment: I own Voodoo2, i have instaled the lates glide from 3dfx site (RIP). When i compile mesa it found glide2 and glide3 and links with glide3. Then when i start game (Legacy doom, Quake 1,2,3) and try to 4ange resolution, strane thing happen. The screen get in the resolution but the voodoo still reners 640x480, so when i switch 800x600 a get picture in the corner, and then i switch to 512x482 i see just a part of the picture. When i compile mesa only with glide2 everythink is OK. I am sure that the bug comes from misreported FBI memory (it shows 0) that prevent mesa from switching resoultion (memory check). If you are sure that the bug is in glide3 could you give me working version of this. By the way there are glide, glide2, glide2x, glide3, glide3x in ./configure, which version each voodoo card uses? ---------------------------------------------------------------------- You can respond by visiting: http://sourceforge.net/tracker/?func=detail&atid=100003&aid=439291&group_id=3 |