From: Keith W. <ke...@va...> - 2001-07-11 23:18:58
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Scott McMillan wrote: > > I am having trouble with glDrawRangeElements (again) with version > 3.5. The attached test program renders three GL_POLYGONs. By > pressing 'v' it cycles through using glVertex3f (the initial mode), > glDrawRangeElements, and glDrawElements. There is a problem with > the glDrawRangeElements. > > This leads me to my second question. glDrawRangeElements was > either broken or did not exist (I cannot remember which) in > version 3.1 or earlier. I used to use MESA_MAJOR_VERSION and > MESA_MINOR_VERSION to determine what I was working with. These > seem to be gone now, and I was wondering if this was temporary or > if I am supposed to be using one of the many replacements: > XMESA_MAJOR_VERSION, OSMESA_MAJOR_VERSION, etc... > I'm on this one too... I've got a largish lighting change that's clogging the works ahead of these bugs, I may have to put it to one side. Keith |