From: Brian P. <br...@va...> - 2001-05-30 17:43:35
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"J.P. Delport" wrote: > > The garbled triangle is fixed if I change GLubyte to GLchan in > s_aatritemp.h (around line 68) like so: > > #ifdef DO_RGBA > GLfloat rPlane[4], gPlane[4], bPlane[4], aPlane[4]; > DEFMARRAY(GLchan, rgba, MAX_WIDTH, 4); /* mac 32k limitation */ > #endif > > I don't know if this is completely right as I'm still learning the code. > Thanks for the debugging tips, I can step around now. Yup, that'll do it. I think we were using GLchan before I applied that Macintosh patch. I'll check in the fix ASAP. -Brian |