From: Gareth H. <ga...@va...> - 2001-03-15 23:49:32
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Stephen J Baker wrote: > > SGI's OpenGL-for-Windoze can do this without using a compiler - so > should we. Which is why I was going down that road... And quite frankly, a lot of the stuff I would want to "generate" would be 3DNow!, SSE, MMX, maybe even x86 hand-optimized assembly. Thus, using a compiler seems fairly pointless. -- Gareth |