From: Keith W. <ke...@va...> - 2001-03-08 16:35:35
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Brian Paul wrote: > > Jeff Epler wrote: > > > > On Tue, Mar 06, 2001 at 08:02:46PM -0500, Brian Paul wrote: > > > GL_NV_vertex_program is a really nice, exciting extension. It would > > > be great to have it in Mesa. The issue is getting permission from > > > NVIDIA to implement it in open-source. "NVIDIA Proprietary" is pretty > > > clearly plastered over the pdf file. > > > > You're right. I had read a version with the "proprietary" watermark, > > but when I saw the version in this other PDF file the watermark was gone > > and I thought it must have been released without restriction. However, > > it's still marked as proprietary. What does this mean for the status > > of the code I've written based on the document? Should I avoid sharing it > > with anybody at this time? > You may want to avoid sharing the nv-specific stuff, but any progress on otf codegen has lots of application beyond that extension -- I can think of a dozen uses for something like this. Keith |