From: Gareth H. <ga...@va...> - 2001-03-07 03:55:47
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Jeff Epler wrote: > > By the way, can someone tell me what the DST instruction is good for? > I don't recall seeing it used in any of their example vector shader > snippets. It computes the distance attenuation vector from two scalars. Result is (1, d, d^2, 1/d). -- Gareth |