From: Brian P. <br...@va...> - 2001-02-16 15:22:01
|
Gareth Hughes wrote: > > Keith Whitwell wrote: > > > > As you can see, there's a fair bit of experimentation left to get this > > right... > > > > There may be yet another approach which bypasses some of these issues. > > I haven't given much thought to it, but it may be possible to allow > > the driver to swap dispatch entries from gl_update_state(), even when > > called from inside a tnl module, providing that the lost data is > > somehow rescued later on, perhaps by calling a special 'fallback' > > routine. I guess DrawArrays etc would still need to forward... > > Thanks, Keith. This is all really great information. > > So, if you guys have other things to do, I'd be more than happy to > tackle this problem in the short term (ie. to get a 3.5 release out). > The standalone FX driver should work with a V5, right? I've never tried. It would require a special Glide library. I guess you'd have to go to the Glide project on sourceforge and build it w/out DRI. -Brian |