From: Gareth H. <ga...@va...> - 2001-02-16 15:05:37
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Keith Whitwell wrote: > > As you can see, there's a fair bit of experimentation left to get this > right... > > There may be yet another approach which bypasses some of these issues. > I haven't given much thought to it, but it may be possible to allow > the driver to swap dispatch entries from gl_update_state(), even when > called from inside a tnl module, providing that the lost data is > somehow rescued later on, perhaps by calling a special 'fallback' > routine. I guess DrawArrays etc would still need to forward... Thanks, Keith. This is all really great information. So, if you guys have other things to do, I'd be more than happy to tackle this problem in the short term (ie. to get a 3.5 release out). The standalone FX driver should work with a V5, right? -- Gareth |