From: Gareth H. <ga...@va...> - 2001-02-15 02:11:24
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Keith Whitwell wrote: > > Brian, Gareth, and others, > > I'm trying to nail down what's left to do for 3.5. I've got a list of crucial > and 'nice' items, maybe you can add your own items to the list & we can get > some idea how close we are to nailing this down. > > Crucial: > > - Floating point color support in 'tnl' module. (in progress) > - Restore driver ability to swap in alternate tnl modules. > > Nice: > - Finish the 't_dd_' templates. > - Port the remaining DRI drivers to 3.5. (tdfx in progress, trying > to use the templates) > > > I think 3.5 is such a big step forward in terms of maintainability and > cleanliness that it's sensible to see it released as soon as seamliness > permits... I'm doing a fairly comprehensive reworking of driver texture state and texture image handling that will touch core Mesa a bit, as well as change/add utility functions. This will go into 3.5 and would be under the "Nice" category. I'd pretty much like to work on any of the above. I might be particularly useful on the templates, having working copies for 3.4 myself. I'd also like to port at least one driver to 3.5 (r128 and mga are good candidates here). Here's my Nice list: - General work on driver begin/end objects. - Code generation for begin/end objects. - Asm-optimized clipping, lighting code. And after that (Really Nice? Not As Nice?): - General work (like the old fastpath) to accelerate driver rendering paths. If you haven't started the tnl module swapping stuff, that might be a good thing for me to work on in the short term. -- Gareth |