From: Brian P. <br...@va...> - 2000-12-12 17:18:34
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"Jacob (=Jouk) Jansen" wrote: > > kl...@ma... wrote on 11-DEC-2000 12:10:03.80 > >> -in mode moebius a part of the edge is not drawn resulting in a zig-zag > > line. Mesa3.4 draws it correct > > > >Maybe it is because of a change I made sometime ago: Do you use GL_NEAREST for texturing both for min and max texturing-mode? Is this zig-zag line only one pixel-big, i.e. if you change the size of the window, does this zig-zag-pattern scale, too, or not? > > > >If both things are the case, then the bugs will disappear soon. > Probably this is the case. > The zig-zag is of course part of the correct picture but the curve connecting > the points of the zig-zag is missing in part. > Jouk, Have you tried Mesa since yesterday's check-ins? I disabled the two optimized textured triangle functions that were generated inaccurate texture coords. -Brian |