From: Brian P. <br...@va...> - 2000-10-30 17:09:55
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Brian Paul wrote: > > Gareth Hughes wrote: > > > > One of the updates to the Mesa-3.4 codebase in the last two weeks seems > > to have broken texturing in this demo app. Software rendering with > > standalone Mesa fails to texture the torus at all, and thus it's not > > surprising that the hardware drivers also fail to texture it. I just > > updated with > > > > cvs update -D "2 weeks ago" > > > > which pulls in the code from directly before the tdfx branch changes > > were added. I'll create a diff of what's changed in that period and try > > to track it down. > > It doesn't texture with any recent version of Mesa for me. > > It looks like a problem in texture completeness. I'm digging deeper... It's the ppm image loader. I converted a .rgb file to .ppm but the image size is read as 0 by 0. I changed the program to read a .rgb file and it seems to work with 3.5, though there's a texture coordinate problem in the rendering. It's still not texturing with 3.4 though. -Brian |