From: <ad...@hu...> - 2000-10-16 17:22:23
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Ok, this didn't get thru, so here it is (sorry for the confusion) Hi Gareth, would you mind taking a look at the attached file for a couple more ways of doing the texture depth conversions? I separated the main for loops and stuck them in a file for easier testing of the code. I hope that's not a problem? I am not sure which is the faster one as I don't have a decent profiling setup in Linux [any help on this would be appreciated as the last time i did serious code instruction profiling was back in high school with Abrash's self-adjusting code ex: i really like all the benchmarks that you give us on this list and the DRI list as far as improvments (or not) of various codes...] Also, i am not sure if the code is endian safe. I only thought of the Intel/little endian case. Also, can you remind me how to direct gcc to not use the stack but rather use the registers some more? thanks, tony |