From: Howard <ho...@me...> - 2000-08-31 15:45:56
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Brian Paul wrote: > The DRI architecture was originally targetted for Linux but was designed > with portability in mind. It's been ported to FreeBSD now, for example. > Porting to other flavors of Unix should be feasible. > > One thing people tend to overlook when talking about adding hardware > 3D acceleration to a system is window system integration. It's > actually rather complicated. Since the DRI was designed for XFree86, > if you want hardware 3D for another window system you'll likely have > to start from scratch. > > A short-cut to hardware 3D is to run without a window system > (like the original Glide for Voodoo1/2 did). But then you're limited > to full-screen apps and need some sort of replacement for GLX (thus > requiring customized application code). > Speaking of this, what is the status of the OSMesalib that you broke out a couple of months ago? That is a major portability issue to us. If we are able to bind that to the XFree86 libGL, and other board specific libGL's. we get the best of both worlds. Has that been tar'd up anywhere or is it only in CVS? Thanks, -- Howard Luby ho...@me..., Ph:(248)540-2251, Fax:(248)540-3138 Mediascape Corporation http://www.mediascape.com |