From: Brian P. <br...@va...> - 2000-08-29 16:19:42
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Paul Garceau wrote: > > Hi folks, > > Some time ago I wrote a .bat file (mingw32) in order to allow a > port of Mesa3d for the mingw (native gnu windows) compiler. > > It has recently come to my attention that the build did not > have (3.3 latest release) a header file called mesa_wgl.h > available in the include folder/directory. > > I researched it a bit and noticed that it would probably be > fine if I simply copied the file from a stable release version. > > So, after copying the file from the cvs repository and moving > it into the 3.3 include/gl directory, I went ahead and ran the > .bat program again (in lieu of trying to write a whole new make > sequence). > > Remembering what I read in the archives (dev) about mesa_wgl.h, > there was no mention of what exactly had happened to mesa_wgl.h > outside of Brians' last modifications dated back in May which > stated: > > "moved a lot of Window-isms out of gl.h into other files". > Apparently a few of those Window-isms were moved into > mesa_wgl.h. > > Since then I have seen no further revisions in the repository > for mesa_wgl.h. > > Currently, the native mingw32 [dev] build (not pgi-mingw32) is > broken. > > Question: > > In the compile line, it is noted that the following switches > have been set: > > -DWIN32 -D__WIN32__ -D_WINDOWS > > I am assuming this is an attempt to differentiate between > various Windows compilers. > > Is this an accurate assumption? The include/GL/mesa_wgl.h file was accidently omitted from the 3.2.1 and 3.3 releases. It'll be there in the next release. I'm attaching a copy of it. I have no idea if it actually works. I don't maintain the Windows or mingw32 stuff and few people seem interested in it anymore. -Brian |