From: Daniel V. <vo...@lo...> - 2000-06-30 17:10:40
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hi` neither the specs nor the blue book mentions creating a GL_INVALID_VALUE when you pass NULL to glReadPixels - is it legal for Mesa to generate an error in this case? I am wondering how much I can assume about error checking, like can an implementation generate errors for things not covered by the specs? -- Daniel Vogel Programmer Loki Entertainment Software |