From: Suhaib M. S. <ssi...@in...> - 2000-05-22 15:44:22
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> > I get occasional emails from people asking why the Windows or DOS > drivers don't compile and I explain that nobody has volunteered to > maintain them. It would be great if you could help out with this. > I can help with WIndows, but DOS is beyond my reach. I do not have it installed. > Later today I'll probably check in a bunch of changes I made to > clean-up the GL/gl.h header. I moved a lot of the Windows-related > #defines and #pragmas into other files. Testing on Windows will > probably expose some typos, etc. > There are several options for Windows 1) Microsoft Viusal C/C++ and build Mesa3D with wgl 2) Many developers want Mesa3D with glx API instead of wgl so they can port UNIX OpenGL applications to Windows without rewriting the code. Of course it requires an X-server for Windodws. I had been using Mesa for this option for a while. 3) Cygwin and MingW32 both cane be used to compile Mesa with wgl 4) Cygwin and Microsoft compilers, both, can be used to compile Mesa3D with glx Suhaib > -Brian > > _______________________________________________ > Mesa3d-dev mailing list > Mes...@li... > http://lists.sourceforge.net/mailman/listinfo/mesa3d-dev |