From: Brian P. <br...@pr...> - 2000-03-13 18:41:03
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relnev wrote: > > > gl_unpack_polygon_stipple was never called, so GL_UNPACK_LSB_FIRST never > > did anything. Both pack and unpack swap the bytes around for each row, > > why is this? > > Actually, the swaps are needed for rendering on GL_BACK, but not on > GL_FRONT (which I had been testing with..) > > Not sure where to look for this, my guess its something with the X code. GL_FRONT/GL_BACK shouldn't effect the polygon stipple. I've checked it out with a test program. -Brian |