From: relnev <re...@ma...> - 2000-03-13 04:18:12
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> gl_unpack_polygon_stipple was never called, so GL_UNPACK_LSB_FIRST never > did anything. Both pack and unpack swap the bytes around for each row, > why is this? Actually, the swaps are needed for rendering on GL_BACK, but not on GL_FRONT (which I had been testing with..) Not sure where to look for this, my guess its something with the X code. Steven Fuller |