From: John A. S. <lu...@ma...> - 2000-06-23 18:28:35
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Hi Brian; Yes, downloaded earlier this week. As mentioned, it works with software-only rendering, but breaks when using a Voodoo[2,3] card. I just picked up the OpenGL Reference Manual, and will try to trace and understand what is happening in FreeWRL. BTW - the code fragment also seems to be OK on our Onyx II, that big purple dinosaur. :-| Tuomas Lukka, the creator of FreeWRL, wrote pretty straight OpenGL code; no glut here. (need own event loop, and I think that that is not really possible with glut) It is possible that some gl* call was missed that affects only hardware rendering on the Voodoo platform. I guess... Brian Paul wrote: > Sounds like possible red/blue swapping. This was fixed for Mesa 3.2. > Is that what you're using? > > -Brian Thanks; John. |